Building Virtual Worlds is a course offered by Entertainment Technology Center at Carnegie Mellon University where students develop and iteratively refine interactive experiences including Virtual Reality and Augmented Reality, every 2-3 weeks in interdisciplinary teams. The experiences are built using Unity Engine.
For Ducks' Sake: HTC Vive
For Duck's Sake is a VR game where the player sees the world from a child's imagination. The child is in a bathtub, playing with rubber ducks. Crouching down under water, the player sees a whole new world where there are sharks trying to attack the ducks. The player has to save the ducks from the sharks.
Role: Programmer
Duration: 2 weeks
Platform: HTC Vive
Team Size: 5
This was the Round 1 assignment of Building Virtual World course.
Duration: 2 weeks
Platform: HTC Vive
Team Size: 5
This was the Round 1 assignment of Building Virtual World course.
that night: microsoft hololens
That Night is an AR project built using Microsoft Hololens platform. The player met with an accident last night and he uses Hololens as a device to retrieve his memory. Hololens scans each virtual item to uncover clues which lead the player to the next virtual item to be scanned, slowly discovering the entire event.
Role: Programmer
Duration: 2 weeks
Platform: Microsoft Hololens
Team Size: 4
This was the Round 2 assignment of Building Virtual World course.
Duration: 2 weeks
Platform: Microsoft Hololens
Team Size: 4
This was the Round 2 assignment of Building Virtual World course.
flurry fury: apple arkit
Flurry Fury is an AR game developed on Apple ARKit where the player has three stashes of carrots, hats and gloves respectively, and the player has to destroy the evil snowman approaching the stashes.
Role: Programmer
Duration: 1 week
Platform: Apple ARKit
Team Size: 5
This was the Round 3 assignment of Building Virtual World course.
Duration: 1 week
Platform: Apple ARKit
Team Size: 5
This was the Round 3 assignment of Building Virtual World course.
home: CAVe, kinect
Home is an interactive immersive experience where the player is a firefly and he has to rescue the other fireflies to its safe sanctuary. During this journey the player will experience some dangers.
Role: Programmer
Duration: 2 weeks
Platform: Cave + Kinect
Team Size: 5
This was the Round 5 assignment of Building Virtual World course.
Duration: 2 weeks
Platform: Cave + Kinect
Team Size: 5
This was the Round 5 assignment of Building Virtual World course.
You're fired: Oculus Touch, Virtuix Omni
You're Fired! is a VR game developed focusing on interactive storytelling. The player goes through a dream-like experience where the office catches on fire and the player has the superpower to freeze objects. The player has to use this superpower and evacuate people to the exit.
Role: Programmer
Duration: 2 weeks
Platform: Virtuix Omni + Oculus Touch
Team Size: 5
This was the Round 4 assignment of Building Virtual World course.
Duration: 2 weeks
Platform: Virtuix Omni + Oculus Touch
Team Size: 5
This was the Round 4 assignment of Building Virtual World course.